v0.16 (Dec 22nd, 2023)
- Added offline progress for resources/TF resources/research. I still need to make cave/solara offline progress.
- Terraform research cost reduced from 9K to 7.5K information.
- Bugfix: River anomaly sometimes clashed with other map anomalies.
- Bugfix: Adjusted cryohaline frequency and visual effect.
- Note: to the person who made a Chinese translation at g8hh.com: 谢谢玩家的支持。我很惊讶的发现,有很多来自中国的玩家也加入到我的游戏里。希望您对我的游戏给与意见与建议,我会更加努力为中国的朋友们开发更多的智能故事情景游戏。
v0.15 (Dec 12th, 2023)
- More performance improvements [Cell & Cave].
- Added tooltips to solara upgrades.
- Added tooltips to protozoid evolutions.
- Added tooltips to endosymbiotic evolutions.
- Added visual feedback effect for TF resource gains.
- Added information popup for soul mechanics.
- Fog-of-war color now adjusts along with the background slider.
- New Content: Protozoid evolutions available through solara upgrades.
- New Content: Protopod [Evolution].
- New Content: Protoworm [Evolution].
- New Content: Fringe Dweller [Research & Cave Mechanic]
- New Content: Vision Glyph upon Solara Sacrifice Canvas Completion.
- New Content: Primordial Sight [Research].
- New Content: Salt flats anomaly [Exploration].
- New Content: Cryohaline Excavation [Research]
- New Content: World View [Game mechanic].
- New Content: Prestige System.
- New Content: Mini-nucleus [Prestige Upgrade]
- New Content: Mini-tendon [Prestige Upgrade]
- Bugfix: Story queue sometimes failed to process.
- Bugfix: Solara tutorial modal not showing at the right moment.
- Bugfix: Added solara point calculation guardrails upon completing sacrifice canvas.
- Bugfix: Protopod crawl animation limb drift.
- Bugfix: Visual feedback sometimes triggered when not required.
- Bugfix: Diggers sometimes ventured outside of the cave canvas.
- Bugfix: Resource conversion increases from anomaly studies not taking effect.
v0.14 (Nov 29th, 2023)
- Performance optimization to cave mechanics.
- Performance optimization to cell view.
- Added scroll-to-zoom in cave view.
- Added website icon.
- Slightly nerved thermal vents.
- New Content: Chemotactic Exploration [Research]
- Bugfix: Added rounding to zoom in/out functionalities.
- Bugfix: Improved logic for anomaly progress bars.
v0.13 (Nov 22th, 2023)
- Changed cave image-render style to pixelated.
- Slightly increased compass size.
- Bugfix: Fungi sometimes did not spawn.
- Bugfix: Tendon re-grow now available immediately after exploration setback event.
- Bugfix: echoLocation (cave mechanic) performance optimized.
- Bugfix: lastOccupiedPixelInRow (solara mechanic) now periodically validated for accuracy.
- Bugfix: fixed resource bar format loss for TF resource sacrifices.
- Bugfix: cell dragging became increasingly jumpy upon on loading savegames.
- Bugfix: terraform resource display format loss when decremented by sacrifice.
v0.12 (Nov 21th, 2023)
- Added terraform tooltips.
- Research project progress now saves/loads instead of resetting.
- Story div now draggable and can be resized.
- Background color now persists upon refresh/save game load.
- Added a slight delay to soul choice popup choices enabling, to avoid accidental clicks.
- Bugfix: fog-of-war sometimes not revealing map upon moving caused by duplicate fog divs.
- Bugfix: terraform resources display format loss when decremented by research projects.
- Bugfix: canSpawn was sometimes loaded as false, disabling cave excavation permanently.
v0.11 (Nov 17th, 2023)
- Enabled map exploration via arrow keys for improved navigation.
- Implemented a bugfix to prevent cave diggers from malfunctioning when warmth is at zero.
- Adjusted the game mechanics to make fibers more accessible through microbial mounts, albeit in small quantities.
v0.1 (Nov 16th, 2023)
Initial public release.